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  • ...easure. The following table summarizes the types of stone and ore found in Dwarf Fortress; [[gem]]s are covered in their own article. ...]], [[Metal|Metals & Alloys]], [[Vein|Veins & Clusters]], and [[Smelting]] pages, or the article on any particular stone, metal or ore.
    14 KB (1,833 words) - 04:02, 20 December 2022
  • ...r that, as well as a general introduction to the new player, see [[The Non-Dwarf's Guide to Rock]]'' ...round item left over from [[mining]], it refers to the specific object of raw material that is carried to a workshop of some type, or can be used as-is f
    20 KB (2,860 words) - 04:00, 20 December 2022
  • PAGES to view other pages.
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...yers and [[modding|modders]] alike, of which this page serves as a list. ''Dwarf Fortress'' is a difficult game to play, and any help that can be had in the ...|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainl
    22 KB (3,393 words) - 17:16, 10 April 2023
  • :''This is a quickstart guide for [[dwarf fortress mode]] for those who have never played before and quickly want to ...[[#Situational Awareness|you'll remember how you lost]].'' In a big way, ''Dwarf Fortress'' follows the principle of learning from one's mistakes.}}
    94 KB (16,288 words) - 19:50, 3 January 2023
  • {{For/see|a list of Dwarf Fortress mods|[[List of mods]]}} '''Modding''' refers to modifying the game's files. ''Dwarf Fortress'' is remarkably moddable.
    63 KB (9,874 words) - 03:43, 20 December 2022
  • '''Stockpiles''' are where [[dwarf|dwarves]] store items of various types, usually in a safer, closer or more One method to ensure a workshop has raw material on hand is to place a small stockpile next to the workshop. This w
    35 KB (5,825 words) - 19:58, 21 October 2023
  • ...'reaction identifier'' may be anything, so long as it is unique within the raw data files. A good habit to get into is to append a short prefix or suffix * Any custom (raw-defined) building, such as:
    48 KB (7,387 words) - 03:52, 20 December 2022
  • ...ort. Having a way to segregate your dwarves so that they don't run into a dwarf on a rampage can save whole forts, much less individual lives. Doors can a To have a dwarf ready to pull a lever in case of an ambush it's best to place them near the
    21 KB (3,516 words) - 02:21, 13 January 2023
  • ...[scheduling]], or [[equipment|equipping]] your dwarves, see the respective pages. For a general overview, see [[Military]]. .... When off duty, the dwarf is a [[skill|civilian]], with a hollow icon: {{Raw Tile|☺|#fff}} . Off duty is the default state; all your dwarves will sta
    18 KB (2,893 words) - 03:58, 20 December 2022
  • {{FAQ2|Time|How quickly does time pass in ''Dwarf Fortress''?}} {{FAQ2|Swimmer|How long does it take for a dwarf/goblin/creature to drown?}}
    18 KB (2,876 words) - 03:24, 20 December 2022
  • ...on the [[metal]]s and [[ore]]s themselves are covered on their respective pages, and will not be included on this page. ...part of the reaction itself). There are currently three types of fuel in ''Dwarf Fortress'':
    18 KB (2,964 words) - 03:42, 20 December 2022
  • # Assign starting [[skill]]s to each dwarf. ...of stone layers, though these usually expand beyond a single biome. Your [[dwarf|dwarves]] will find different resources depending on which biomes they sele
    33 KB (5,542 words) - 03:21, 20 December 2022
  • ...ng it serves as the end-game of [[dwarf fortress mode]] for those [[Stupid dwarf trick|daring enough]] to do so. '''Digging through an adamantine vein:''' [[Raw adamantine]] veins are shaped like vertical tubes and breach through any la
    10 KB (1,697 words) - 04:05, 20 December 2022
  • ...a [[megabeast]], but larger than a [[giant]] and 167 times the size of a [[dwarf]]). They don't require sleep, food, or drink. All non-unique demons start o ...lled in this manner), but this is far beyond the capacities of an ordinary dwarf.
    30 KB (4,327 words) - 09:56, 2 January 2023
  • |Eaten raw or [[kitchen|cooked]] *A butcher's shop is operated by any dwarf with the 'butchery' [[labor]] enabled.
    5 KB (858 words) - 03:12, 20 December 2022